Updates on Forging, CEX and Gold Inc Game

by Marvin Dumont

The recent AMA sessions provide answers to the community on several topics.

Expect an update on forging soon.

According to Steve McCullah:

We are very close to releasing a forging update which is intended to significantly increase forging rewards, offering big incentives for holders.

CEX revenues will support the Apollo project.

We will market the CEX hard, regionally and internationally. Not only will we have a number of advantages over current options, but the CEX will produce revenue which can be allocated to larger marketing campaigns for Apollo, as well as the CEX itself.

The Gold Inc game looks promising.

This game will have a dedicated marketing team of its own. It is already highly anticipated at this point and it has not been marketed at all. It has been quite underplayed and not much has been released, so the outlook is very positive that it will be quite successful. The beautiful thing about Gold Inc is that its backing is generated from revenue earned by the game itself.

The more it is played the more the minimum value of the coin mined in the game will go up, the more that value goes up the more demand goes up to mine it, and so on. So it very well could produce a cycle of demand on its own. Because the game is quite different than anything on the market, mixing many of the best elements of the most successful MMOs into a less restricted format, we anticipate it will be quite well received.

Apollo (APL) all-in-one currency combines nearly all features of mainstream cryptocurrencies into the fastest blockchain in the world. Boasting features and advancements such as the first implementation of database sharding, as well as adaptive forging, atomic swaps, two-second blocks, encrypted messaging, decentralized marketplace, decentralized exchange, decentralized applications, and decentralized file storage, Apollo stands as the most feature-rich cryptocurrency on the market. And one of the most advanced.

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